News

News

Timeworks Training Manual Excerpt
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Hey folks! As you may remember from my post last month, I'm producing a setting for Fate Core called Timeworks. The setting will be part of one of the Fate Worlds books that the Evil Hat Crew is putting together...
Indie+2 Indie Game Design Panel (Live)
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Join us for one of the opening panels at the Indie+2 Game Convention. Mark Truman hosts a G+ panel about Indie Game Design LIVE at 6:00pm-Eastcoast time. Watch live and ask some questions or watch it later on YouTube. Check...
Stretch Goal Progress
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OLBH Stretch Goal Progress - October 2012 Hey folks! We've been hard at work these last two months on our promised stretch goals, recording QR code videos, playtesting hacks, and working with our contributors for both the short story anthology...
Developer's Notes Never Looked so Cute
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Here is a sneak-peek of MK's new game in development. "Think: the epic (LOtR) feel of Spiro the Dragon meets My Little Pony: Frendship is Magic." ....Are you as excited as we are?
Actual Play: Dog Eat Dog (Asaali and ...
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Last month, Liam Burke launched a Kickstarter for his new game, Dog Eat Dog. I think it's best to let Liam explain what the game is about: Dog Eat Dog is a game of colonialism and its consequences. As a...
Game Chef Review: Monsters of Glam
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Monsters of Glam by Matthew Sullivan-Barrett Documenting the last tour of a rock megaband, Monsters of Glam is an awesome ride through the world of rock stardom. From the creation of your band's album to the last show you play...
Game Chef Review: Rage, Rage by David...
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Rage, Rage by David Miessler-Kubanek Rage, Rage is a game about the "last chance for hope in the face of futility and madness," and the game delivers by using a variety of fears, hopes, and madness-inspired mechanics to draw out...
Game Chef Review: Kobold Engineer by ...
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Kobold Engineer by Laura Simpson The central idea for Kobold Engineer rocks. In it, you play a lowly Kobold who wants to climb the dungeon management ladder by serving his master, Coyote. Coyote, of course, wants the Kobolds to prove...
Game Chef Review: Into the Void by Ki...
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Into the Void by Kira Scott Into the Void employs some great, simple mechanics to tell the story of a doomed crew on a mission to save Earth from catastrophe. Each player manages a collection of traits to forestall madness,...
Game Chef 2012: Our Last Best Hope
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Hey Mapgie Fans! Each year, Game Chef gives roleplaying game designers a challenge: produce a fully functional roleplaying game in just one week, using the ingredients given by the Master Game Chef. It's been a year since our last Game...
Teacher's Guide for The Play's The Thing
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As we wait for the final touches to be made to the layout for the book, we've been working on finalizing the teacher materials for The Play's The Thing. Our awesome teacher consultant, Pete Figtree, has put together an awesome...
RINCON 2012
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RINCON 2012 was a blast! Thursday night Mark and I flew in to Tucson where Matt Nielson was nice enough to pick us up and take us to the Hotel. Before bed we scoped out the lovely con space and...
Game Chef 2011: Magpie Games Reviews ...
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As part of Game Chef 2011, Magpie Games is reviewing a few of the other entries and recommending one go on to the "Final Round." Our entry, The Play's The Thing is also under review and we hope to post...
Game Chef 2011: Magpie Games' Submiss...
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We did it! Despite the short turnaround time (7 days!) and the even shorter word count (3,000 words!), Magpie Games officially submitted our Game Chef 2011 entry, The Play's The Thing. Mark Truman burned the midnight oil all week, and...