Root: The RPG (Simon Moody – April 12 Two-Shot)
The Woodland Alliance is preparing an uprising under the Marquisate’s noses in an occupied clearing. They’ve hired your band to deliver a shipment of weapons to the denizens. Can you evade detection by Marquisate soldiers? More importantly, how will you deal with the aftermath of a bloody revolt?
In Root, you play vagabonds, outcasts from the normal society of the woodlands who have come to live in the spaces between, whether that’s in the forests themselves or on the fringes of society. You are competent and skilled—you have to be to survive as vagabonds—and you aren’t tied down to any particular place or faction.
You might be a badger arbiter, serving many sides in resolving conflicts and defending their interests. You might be a cat scoundrel, sliding on your mask before you sneak out into the darkness to cause mischief and mayhem. Or you might be a wolf ranger, at home in the wilds and the untamed places of the woodland!
Join GM Simon Moody for two sessions of Root: the RPG! This two-shot will be catered to you and your vagabonds, ensuring your characters are the focus of the story! Play is two Saturdays in this time slot. Please be able to commit to both sessions before purchasing a ticket to this two-shot. Purchasing a ticket for this event assures your spot in both sessions. Campaign play schedule:
- Monday April 12th: 7:00 pm – 11:00 pm
- Monday April 19th: 7:00 pm – 11:00 pm
This curated play event is a two-shot session with GM Simon. The Magpie Games Curated Play Program connects gamers with awesome, paid GMs who receive training and support from our staff. You can read more about the Curated Play Program here, including our Customer Service Agreement, and register for this event through the links below!
Content Warnings: Fictional harm to woodland creatures
Medium: Voice and video optional