Connie Chang

Pronouns: They/He/She

Curated Play Program GM

Connie is a trans and queer 1.5-generation Chinese-American person with a background in improv comedy, screenwriting, and critical race studies. Connie brings a reflexive approach to the games she runs, with an emphasis on player initiative, creative collaboration, critical worldbuilding, thematic cohesion, humor and horror, and villain-driven drama. She has been GMing D&D 5th Edition for over five years, and is excited to be running non-trad games that prioritize narrative and character over crunch. Outside of the Curated Play Program, Connie is the GM and executive producer behind Transplanar RPG, an all-transgender, person of color-led D&D 5th Edition livestreamed actual play campaign set in an original noncolonial, antiorientalist world. In their free time, Connie likes to play video games like Overwatch and Hades, strength train, write poetry, and spend time with their cat, Baobao.

Game Schedule

Customer Testimonials

+

“Connie worked every character’s backstory into the session in a way that not only created a great story, but invited other characters to join in if they wished. She also wove together a story and session that at the same time showed care and thoughtfulness around the players’ comfort levels while still telling a creepy tale with emotional punch.” “Connie encouraged players when an idea was good, worked characters’ backstories into the story, did an amazing job of managing the spotlight, and used awesome body language to convey what was going on in the narrative.” “I was super impressed with Connie’s dedication to telling a cohesive story and willingness and improvisational skills to scrap their own plans and adjust to fit our narrative. Also they are the first GM I have experienced in action to incorporate music into their session which was great! Connie embodied the kind of GM I strive to be and the skills they displayed during this game were far beyond my expectations.”

GMing Samples

+

Safety Tools

+

Connie uses the following tools in their games:

  • Lines and Veils
    • Lines: Sexual assault, real-world oppressions (racism, sexism, homophobia, etc), and wrist gore
    • Veils: self-harm and neck gore
  • The X Card

If you are not familiar with the safety tools, more information on lines and veils is available here, while more information about the x card is available here.